Privacy
What Aldremar keeps about you, and why. Last changed 1 November 2026.
What is kept
- Your Discord account's id and, for showing it in the game, your Discord name and server nickname. The window signs in with Discord's identify permission only (and, if you allow it, permission to show what you are doing in your Discord status). When you set up a world for a server, it asks once more, for Discord's guilds permission: the list of your servers, read then to check you may manage that one. The list is not stored; the answer is held in memory for ten minutes.
- Servers: which world a server plays, who chose it and when, and the server's name, so a world's founder can see the servers in it. When you type a friend's code, the bot asks Discord whether you are both in the Aldremar server; the answer is not kept.
- Your character's save: everything you do in the game, and when.
- Messages you write in the game's chat (the last 200 in each room) and any reports of them.
- Purchases: what you bought and Stripe's ids for the payment. Card details go to Stripe and never reach us.
- Your settings, including whether the bot may DM you (off unless you turn it on).
What it is used for
Running the game, and nothing else: your character, the leaderboards and cards other players can see, delivering what you bought, and keeping the chat safe. Nothing is sold, shared with advertisers, or used for ads. There are no ads.
Who can see it
Other players see what the game shows on a public card (your character's name, class, level, look and honours). You can leave yourself out of player search in the window. The owner can read reported messages.
On your device
The window keeps a copy of the last screen it drew, its own files and your display settings on your device, so it opens faster. None of it leaves your device.
Deleting it
Start over, in the window, deletes your character. To have everything removed, purchases' records aside (kept as the law asks for payments), ask the owner in the Aldremar Discord server.
See also the terms of play.